Every attack, pass grade, block and fault goes in on the court where it happened: a tap for who touched the ball, a tap for what the touch was. Rotations, liberos and a 6-2 are worked out for you, and every stat is derived from the event log — so a mis-tap is a correction, not a lost match.
Free, and nothing to install — it runs in the browser on the phone you already take to the gym. Your matches live in your account, so the tablet on the bench and the laptop at home see the same thing.
Everything is one tap on the thing that happened. The court is the input, and the stats fall out of the log afterwards.
The zone grid is the attack. Tap the cell the ball was hit from and the attempt is logged against whoever is playing that position in the current rotation — no name picking, no menus.
Tag the attempt you just logged: a free ball, a tip, an attack that met a block, or a fault on either side. The sequence tells you who touched the ball; you tell it what the touch was.
Grade the pass, and where it came from, in the same row you attack with. Side-out and break-point conversion off the first ball are tagged as the point ends, not reconstructed later.
One badge per team opens the whole lineup: six slots for the rotation, the libero and who they cover, and the 6-2 pair. The swaps resolve themselves — even with no roster set up, where a jersey number is enough to be a player.
The log reads as points, not rows of events, and any touch inside one can be corrected on the touch itself. Substitutions can be added or removed at any score, and the stats and rotations rebuild themselves around the change.
Ball spread across the court, kills and errors by player and by role, blocks and faults by team, and a breakdown per rotation. Collate several matches into one view for a season, and export any match as JSON.
The serve lands and you rate the pass 0–3, on the row that is already under your thumb. Optional — skip it and the strip turns straight into the rally actions.
One cell on the court. That logs the attempt against the player standing there, in the right rotation, with the pass grade attached to it.
Kill, error, ace or a plain rally — the point closes and the log stamps the score and both rotations onto it. Tag a tip, a block or a fault on the way past if there was one.
Sign in with Google and the app opens on a new match. Nothing to install, nothing to pay for.